WordChain
A multiplayer word-chain game with live rooms, timed turns and a rule that retires every form of a verb once one is played.

About the Project
WordChain is a word game for friends playing across devices or taking turns on one screen. Each word must begin with the final letter of the previous word, and repeated words are rejected. Its verb-burn rule also retires related forms: playing took prevents take, taken and taking from being used later. The game combines dictionary validation and definitions with server-managed multiplayer rooms, turns and countdowns. Built as a personal project and played within my circle, it connects language-processing rules with an approachable multiplayer experience.
Key Features
- Online rooms with shareable invitations and synchronized turns
- Local pass-and-play mode on a single device
- Dictionary validation with definitions and parts of speech
- Verb-family rules that prevent related inflections from being reused
- Timed turns with casual and elimination game modes
Engineering Focus
- Keeping multiplayer turns and countdowns synchronized
- Combining dictionary checks with inflection-aware game rules
- Supporting both local play and cross-device rooms
Outcomes & Impact
- A multiplayer game used by friends and people within my circle
- Combines live game state with a distinctive language-based rule system